THE DESIGN PORTFOLIO
Of Hertfordshire's Finest
Graduate of the University of the Arts London Game Design Course. Inspired by games both old and new. Aspiring game designer. Long time video game modder.
WAR OF THE ANCIENTS
Warcraft 3 Mod (2019 Project)
Inspired by the many successful RTS Mods of second decade of WC3. This project set out bring the War of the Ancients period to life, in a 5V5 control point based strategy map format.
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The development journey of this project along with its update patch notes can be found here https://whaven.org/index.php?threads/the-war-of-the-ancients.4553/
LEGACY OF LORDAERON
Warcraft 3 Reforged Mod (2020 Project)
Built using the new pre launch reforged engine updates, This project mixes traditional Warcraft 3 Spawn and Control Point based strategy conventions, to create an exciting four player FFA mod set during the time period of the frozen throne campaign.
THEDAS THE DRAGONS AGE
Warcraft 3 Mod (Post Reforged 2020 Project)
Based on the setting of Biowares Dragon Age IP, The experience I gained developing WOTA and the feedback from its players. Influenced the design of this project from its inception. The first iteration was built using the reforged engine before it was rebuilt in its second iteration using the classic level editor. As negative reception resulted in most of the community not moving onto the remastered version of the game.
CLOUD CITIES
1 Week Game Jam - 2021 Unity
A free roam Action/RPG where players explore the skies and the land of a world where every landmass floats. Tasked with delivering essential cargo desired by both sky beast and flying pirates alike.
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LITTLE SHOP OF HORRORS
University Final Game Project. (Third Year) 2019
The Last game created during my university course, a homage to the various shooter games I have enjoyed both on console and in the arcades of Briton. This genre was also chosen as it was a game unlike any made on the course previously, and being developed in 3D made it stand out more amongst those developed by my peers.
Playable here https://iamcodex.itch.io/mall-rail-shooter-project
PACK & GO
2d Unity Project
A project based on my experience doing online food orders preparation while working food retail during the pandemic
PROJECT DARK
2 Week Game Prototype
A 3D Walking Puzzle Game. Players are challenged to navigate through three puzzle rooms in an underground facility where the lights malfunction, leaving you forced to choose between being able to see and being able to move.
FRUIT PACKER
2Â Week Prototype 2022
A small color sort puzzle game similar to those popular on mobile and tablet devices. Has 20 different levels was released on and can be downloaded to play on https://iamcodex.itch.io/fruit-sort
TRENCH RUN
Historical Project. (Second Year) 2018
Created in Collaboration with my classmate Oliver Biddle, this project was required to be themed around one of a selection of historical periods. Tasking the player to carry TNT towards three enemy bunkers the game revolved around navigating the obstacles of no mans land with increasing resistance added to the level after each successful sapper charges.
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Playable here https://iamcodex.itch.io/trench-run
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